Cockblocked! When Twins Can Be a Bad Thing • 06.04.08
Focusing on progression is admittedly tiresome. As long as you keep farming, keep pushing and make measurable headway on new content, you can let yourself get sucked into the whole process without feeling too strained. Unfortunately, everyone stumbles. It’s been a long time since I felt considerably frustrated on any particular raid-boss and had to resign myself to the fact that this could take…awhile. Not since C’thun.
Sunwell can be particularly unforgiving about making mistakes. Screwing up a portal rotation or standing too close to someone else when one spawns can spell disaster. Losing any particular player on Brutallus might mean you’re too short on damage or healing and won’t make the enrage. Failing to Mass Dispel or run away from an Encapsulate victim during the Felmyst encounter…you get the idea. But they’re still easy in comparison to the challenge the Eredar Twins has presented.
Does it help we’re running with too much melee and too few healers? No, not at all. I even had the remarkably unpleasant experience of respeccing Resto the other night for a gangbang wipefest on the Twins. I haven’t been resto since before 2.4 and found things working…a little differently than I remembered. That, coupled with gear that was suddenly sub-par, woefully unenchanted and ungemmed, made for a teeth grindingly good time. And by good time, I mean I went to bed in a dour mood with a massive headache. Don’t get me wrong—I’m all for learning, but when we’re running with spur-of-the-moment healers and trying to make progress, it’s hard to expect much.
So we’re cockblocked, well and truly. While we at one point had eight million and twelve mages and warlocks, we now have too-few casters and flurry of assorted melee. The casters are being Shadow Furied into oblivion, piss-poor reaction times to the Conflagration debuff wipe us in seconds and no one seems to be watching their threat at all. To be perfectly honest, I don’t think anyone’s paying attention. I’m sick of everyone discussing the fucking hockey playoffs when everyone is trying to focus, and thus I’m going to pretend that they’re not trying hard enough rather than assume everyone is mentally retarded.
The best I can do is fine-tune my own approach and attitude, and hope that sets some sort of example. HAHAHAHAHA. But right now, it seems like Conflagration is reliably targeting whoever is third on aggro, so we’re hotfixing our approach by using three tanks on Sacrolash as an attempt to control the burn (so to speak). I anticipate better attempts tonight. Since I’m not tanking as of yet on that encounter and (let’s be honest) a rogue or fury warrior better fills my DPS role, I’ll probably be sitting for awhile or going back to healing until we can muscle our way though the tough spots. The catch? I’ll probably be healing on my badge-pimped paladin, Dorkasaurus.
Thus, in the near future, I might be scooping up T6 epics that’d otherwise be sharded for the millionth time in BT and Hyjal and switching back and forth between the healer and tank perspective. In the meantime, I’m busily rearranging and resocketing my various sets of tank gear for maximum soak, dodge and threat generation (fashion show coming soon to a theater near you) and starting to rework my UI for a more efficient healing set up (because healing with Perfect Raid was a nightmare), and any and all suggestions are welcome—I’m even thinking of trying out the Grid/Clique combo.
That’s all I’ve got right now—I’m preoccupied by those Eredar ho’s and our current inability to coordinate well enough to kill them. And remember:

Don’t forget to check out the 5-7-5 Haiku Contest!
There’s been a little guild drama. In the past two weeks, three players have left for varying reasons (complications in real life explaining a few) and we’ve been scrambling to fill their raid positions in time for Sunwell. As we only raid two or three days a week now with BT/Hyjal clears down to two days, many of the hardcore raiders have been itching for something to fill their schedules. All in all, morale seemed a little bit low and folks appeared to be turning inward for their own class needs rather than looking to support the guild. When I’m in, I’m all or nothing, and I’m committed to helping <Singularity> succeed in whatever capacity I can. Sometimes this means troubleshooting personnel issues for the raid leaders so they’re less stressed out. Sometimes it’s just listening. Sometimes it just means being the best tank I can be and excelling at my class. But for Sunwell, I wanted to do something different to prove that one person, with the unwitting help of a few others, can effect considerable change in a guild setting, and that if one person can do it, the combined efforts of 25+ would seriously fine tune our working mechanisms.




