Archive for the ‘Blog’

Technical Difficulties09.06.11

If you follow my Twitter feed at all, you're probably aware that I've been without Internet access since moving into my new home. This has made it difficult to do a number of things, including banking, updating my address at various institutions, working from home, blogging, and perhaps most importantly to you, dear reader, raiding. Our entire experience with Comcast, the only ISP available to my area, was miserable: I have never before dealt with a more unprofessional corporation in my entire life. It's also pertinent to note that they have two Customer Service departments, one of which is only available to you if you have a professional ID number from a current Comcast employee. Normal, every day customers don't get access to that sort of expedited, personalized service (which, by the way, was still completely unhelpful).

In addition, Unbearably HoT was briefly infected with a malicious script that necessitated the complete deletion and reinstallation of my entire directory (and thank you, Phaelia, for helping me out with all of that). As a result, many of my older entries are plagued by formatting errors in which commas and quotation marks turn into completely unhelpful foreign symbols, and the Blogroll page looks a lot more clumsy than I'd like it to. It will all be fixed in time.

But the point of this post is to note that today, Comcast Business Class finally exhibited a modicum of professionalism and connected our service. I hope to return both to blogging and raiding very shortly. Thanks for your patience!

Posted in Blogwith 4 Comments →

Happy Anniversary.05.31.11

Two years ago today, I married a dude I met in game. I'm pleased to say that they've been fantastic years full of adventures, bad jokes, and makeouts, and I'm writing this today to remind everyone that if your passion is gaming, it's more than possible to find someone equally passionate about gaming and you. Allow yourself to open up to someone in game every once in awhile and don't be afraid to take calculated risks. You never quite know what you'll find. More to come as soon as I get back from vacation and this insanely bad connection.

I don't want to set the world on fire; I just want to start a flame in your heart.
 

Related posts:

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Not quite dead yet!05.12.11

When we last met, I had forsaken my subscription and had moved on to other things. Of course, I don’t really remember what those particular things were, but the point is that life suddenly developed a new busyness. Seemingly overnight, I metamorphosed into the kind of person whose crankiness knew no bounds if she didn’t get to sleep sometime before midnight. How lame!  Thus for a time, I resigned myself to the drone of corporate life punctuated by brief sprees of gaming and occasional weekend badassery:

  • playing D&D and painting miniatures;
  • flirting with AION;
  • attending PAX East and Prime;
  • trashing a novel I’d been working on;
  • boating;
  • taking copy editing classes;
  • purchasing large quantities of Mackinac Island fudge;
  • adopting another cat; and, most recently,
  • building a house.

But let’s be real—you don’t spend an inordinate amount of time playing a game, involving yourself in that community, and then writing about it without eventually being sucked back in. At some point I caved and spent the last gasps of Wrath raiding on Mal’ganis, waiting for Cataclysm. As tradition in our apartment dictates, Mortality and I immediately power-leveled to eighty-five when the expansion released. Even after taking a cramped nap on the loveseat, the entire leveling process took less than eighteen hours. Eighteen hours! Chagrined, my husband and I flopped around Orgrimmar for a while, brought our professions to max, tried to get into heroic dungeon groups as two melee DPS[i], and then started the endless process of completing daily quests for reputation gains. Perhaps some of you are familiar with this cycle.

But though Blizzard’s pre-60 leveling experience in Cataclysm drastically improved, the end game suddenly alienated me: I was stymied by familiar content, uninterested in raiding, and wholeheartedly dismayed by the seeming return of melee as a liability. I was completely un-enamored with both the expansion and—for the first time—my class. Faced with the prospect of turning into the type of casual, cranky player I’d always despised, I simply unsubscribed. Again.[ii] I washed my electronic hands of the game, cleaned out my RSS feed, scornfully derided the sad state of feral druids, and sneered at the resurrection of Zul’Gurub and Zul’Aman[iii]—two dungeons I had been more than happy to leave behind.

What then? I started playing Rift. It’s a fantastic game with a development team quick to respond to feedback generated by the player base, and while it’s certainly not without its flaws, the game has incorporated and improved upon some of the most successful elements from other MMOs. The community, however, needs time to grow. As Mortality tried and discarded Rift and my fellow gamer-friends dispersed to different shards, my journeys in Telara became largely solitary ones. One afternoon, while hunched over my keyboard obliterating Guardians,[iv] Mortality casually sidled up to my chair. “I’m going to reactivate my WoW subscription,” he said benignly.

Kids, this is a trap. When a super-hot dude drops the “Hey I’m going to play—” line on you, he casts some voodoo nerd spell and somehow you’ve entered your credit card information and fished out your authenticator before you even register what happened. “Oh god,” you say, “why am I in Stormwind again?”

Stormwind indeed. Mortality and I have reconnected with some old players and real-life friends from (the now defunct) Dread Lobster. This change of play locates us back on Doomhammer, Alliance-side, effectively stranding us from our mains. My old roster boasts an array of characters stuck at level seventy—my ancient warrior, a neglected death knight, a sad looking frost mage—and a holy paladin that miraculously made it past eighty. In the interests of new beginnings[v] I’m leveling another druid.[vi] In the meantime, I’m healing heroics on my paladin.[vii]

Although it will take a little while to grind my way back up to eighty-five (I’m halfway there) and gather the necessary druidly accoutrements, I’m back. Expect more content to follow.

Total party kill!


[i] Which was apparently a joke at the time.

[ii] According to Activision Blizzard’s recent earnings call, so did 600,000 other players. They seem to want to blame this on a dearth of content, but I imagine it has a lot to do with an exhausted player base that really wants to see something new.

[iii] Listen, I’ve heard plenty of people champion the supposed awesomeness of troll lore. To those people, all I have to say is “Gonk.”

[iv] Rift has, like many MMOs, two factions at odds with one another. Guardians are the chosen of the realm’s gods and are fighting both to defeat Regulos and to stop the Defiant from stripping Telara of sourcestone. They are totally lame. The Defiants choose to ignore the gods and instead focus on building machines powered by sourcestone, which can, in many circumstances, replicate the power of the gods. 

[v] And, more accurately, to save the money that I’d have to pay to faction and realm transfer.

[vi] Yes, another one.

[vii] Which, for the record, kind of sucks. Distance-limited AOE HoT? Frontal cone AOE that requires charges of Holy Power? Healing multiple targets is miserable. Why do people actually play healers on a full-time basis?

 

Posted in Blog, Cataclysm, Rantwith 14 Comments →

So long, and thanks for all the fish (feasts)!01.19.10

Although this shouldn’t really come as a shock to anyone who’s noticed that there hasn’t been an update here in months, Unbearably HoT is closed for business – for now. Back in October when I initially stopped posting, I had canceled my WoW subscription. I figured hey, it’s been 3.5 years, I somehow landed a husband via raiding, my office workload tripled, I didn’t have the energy to raid in the capacity I like to, and I ostensibly had no regrets moving on.

Except that really, I did. When you’re involved in not only a game, but a community, for that long, it’s very difficult to walk away from. I truly didn’t expect the e-mails I received asking where I’d been, if I’d be updating my gear list, or when I’d start posting again. For that, thank-you. But ask any blogger out there, especially Kalon, who has also recently stepped off the feral stage, and they’ll happily explain that you generally can’t crank out a post in an hour and expect it to be any good. My process normally went a little like this:

  1. Come up with an idea and sit on it for a week.
  2. Finally write a few paragraphs to see whether or not anything interesting or helpful can come of it. (I really cannot begin to express how many things I’ve started writing about and eventually shelved, whether because my writing was terrible or because someone else posted about something similar; my flash drive is full of attempts such as these.)
  3. Research. Sometimes it’s as simple as digging through blue posts and the latest WoW news. Sometimes, it means taking out a calculator. For what it’s worth, I am absolutely terrible at even simple math, and any post that included such numbers received triple proofing.
  4. Proof.
  5. Fret over previous step, and send to someone else to read over (generally my husband or Phaelia).
  6. Create images, if the post needs any. This involves some quality time with the usually broken model viewer and Photoshop.
  7. Upload images, format post.
  8. Publish.

And, of course, this all takes time. With the economy such as it is, many of us are working twice as hard for the same amount of money. I’ve also been working on my own writing, in hopes of a future publication. I cannot currently justify expending the effort that you, my audience, deserves on any sort of a regular schedule. Will that change in the future when things slow down? More than likely! In the meantime, thanks for all the support, and don’t let your fellow raiders convince you to use your offspec for any Restoration purposes.

If you have any questions or comments about this whole feral business (or hey, just me!), you can still shoot me an e-mail, track me down in game, or follow me on Twitter.

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Not dead yet!07.27.09

While I don’t like making excuses, I just wanted to alleviate some concerns: Unbearably HoT is not shutting down, nor have I quit playing WoW. In fact, I’ve been pretty busy in game:

Work, however, has elevated past “busy” and climbed into the “not a good time to have a life” spectrum. I anticipate making a full return to writing as soon as August rolls around. In the meantime, feel free to track me down on Twitter, Mal’ganis (US PVP) or Silver Hand (US PVE)—or just drop me a line and let me know what you’d like to see in the future.

Posted in Blogwith 3 Comments →

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    A textual adventure in double entendre and endgame druiding!