A Whisker Closer to 85
During the past week I’ve frequently asked myself what my time is worth;[i] specifically, whether the time it’s taking me to level a new druid (Smirkfang[ii]) is worth the $55 it would cost to realm and faction transfer Runyarusco.[iii] I’m inclined to say, “Hell yes!” but the reality is that it currently costs over $40 to fill my tiny Civic’s gas tank. Priorities, right?
Thus I’ve resigned myself to the drudgery of questing through levels one through eighty-five all over again. Low-level content is greatly improved, so much so that I found myself constantly out-leveling each zone I visited. If you’re someone willing to move on as soon as quests turn green, this allows you to plow through a multitude of new environments before getting bored. However, if you’re the type who hungers for completion and dislikes leaving a wake of pale exclamation points behind you, you’ll probably only slog through five different zones[iv] before hitting the Dark Portal. (Sadly, I haven’t found an efficient way to skip Outland entirely.)
Now, as I’m on the cusp of reaching Northrend and am familiar with the new mechanics of ability acquisition[v], I feel that I can provide a helpful feral leveling guide.
- At level 10, choose the “Feral Combat” specialization.
- If your target still hasn’t died and you have five combo points, use Ferocious Bite.
- Continue to follow steps two and three.
- At level 25, purchase Glyph of Mangle and Glyph of Maul. This is for more fight!
- In the event you pull 20394845 mans, shift into bear. Push every button when it’s not on cooldown for great success.
- In the event that someone else pulls 20394845 mans, apply Swipe liberally.
I don’t have a lot more to provide you with at this juncture; until I hit eighty-five and get back to raiding, I can’t accurately test anything. Stick around though—you never know what you’ll find here. Oh, and have this nice picture of Nagrand. Ignore the sneering Chihuahua in it.
[i] I also ask myself this in regards to doing chores, cooking, and working.
[ii] Named after my beloved D&D character, who is neither a druid nor a lycanthrope.
[iii] Or, perhaps more pertinently, whether it’s worth moving back to Doomhammer in the first place; although I’d certainly have to do some serious catching up on Runyarusco, I could easily reintegrate into the raiding scene on Mal’ganis—not to mention the fact that there are people there whose company I still enjoy.
[iv] Not counting the starter zone, which for worgen effectively puts you on rails until you hit fifteen or so. I nearly started Darkshore but soon decided to head to Redridge. From there, Darkshire, Western Plaguelands, Eastern Plaguelands, and Burning Steppe. I suppose there were a few quests in between each as well.
[v] And am stunned by how many things are simply given to you now. No quests to be a bear or a seal? Cat form at level 8?!