Everybody hop on the loot train!

Posted by in Cat, Feral, Guide, Weapons

As promised, I’ve gone through the 3.2 DPS Gear Spreadsheet and updated it with all the new Coliseum items, including the crafted Leatherworking pieces. You’ll also find that some of the numbers look a little different than before—that’s because some of the stat values changed. Remember:

  • Please to brain. Although gear is first sorted by the number of sockets, the number of sockets do not necessarily guarantee the best piece of gear.
  • Armor Penetration is currently the best stat to stack at higher gear levels, so long as you have at least 50% Critical Strike chance and approximately 230 ArP. Generally speaking, your goal is to pick up ~600 ArP via gear and gemming and then pair that with Grim Toll, Mjolnir Runestone or the Banner of Victory.
  • Because ArP requires varying quantities to hit the soft-cap (based on what trinket you have, for example), the spreadsheet prioritizes AGI over ArP. ArP is still awesome, so make sure you’re paying attention to that column.
  • There may be errors. If you find any (or have another suggestion), please shoot me an e-mail via my Contact page so that I can fix the spreadsheet as soon as possible.

In the near future, I’ll also be providing four different gearing options (with and without tier gear and/or heroic loot) which prioritize ArP without sacrificing the rest of your stats. I’m holding this up until I can make a proper suggestion for 3.2.2. as well. For now, here are a number of other posts from around the blogosphere detailing different takes on ArP in 3.2.2. Please note that I am not of the “Fuck it, gem AGI” camp.

  • The Fluid Druid’s ArP FAQ Part 1 and 2. This has a very accurate depiction of how ArP performs at varying gear levels and is generally where I’m leaning.
  • Vallen’s “3.2.2. ArP Nerf & You.
  • Kalon’s “Cat’s 3.2. Coliseum Loot Ranking.” No, it’s not really about ArP, but it’s a similar loot ranking list. Relevant, I swear.