Reclaiming Inventory: Pets and Mounts Learnable as Spells

Posted in Blog, Rant on Jul 22, 2008

When I’m not fine-tuning my gear, farming or leveling a plethora of alts, I enjoy collecting non-combat pets. A waste of bank space, right? With at least six different gear sets on my druid, I couldn’t agree more, but somehow I’m attached to all the critters I’ve accumulated over the years.

Inventory woes, however, are going the way of the buffalo in Wrath of the Lich King. According to a blue post on the General Discussion forums:

Players will be able to “learn” a mount or non-combat pet much like learning a spell, recipe, or new ability, and these creatures will then show up on a new Pet tab within the Character Info section of the interface. Players will be able to access and preview their learned mounts and vanity pets through this tab.

I imagine this has a lot to do with the new “achievement” system; if certain achievements require you to collect a 50+ non-combat pets, where are you supposed to store them? Regardless, I’m not complaining, and I feel a lot less pressure to get rid of the not-quite-so-special animals in favor of the rarer drops.

If they’re all “summons” in a similar vein to the paladin and warlock mounts, I anticipate making a ridiculous /castsequence macro to bring up a random pet every time I hit the button.

Something fun like that anyway.


  • At 2008.07.22 16:12, Sephrenia said:

    There is currently an add-on that lets you randomly pick a pet to equip – I’m hopeful that it will be changed or updated when the new pet spells comes in. Finally I get my bags and bank back :)

    • At 2008.07.22 16:30, Runycat said:

      I have heard of that add-on, actually, but I think that sort of thing will become more pertinent when it doesn’t require that you have pets sitting around taking up space in your bags. I can’t imagine that wouldn’t get updated.

      Still, this will free up like 20 slots in my bank.

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